![]() ![]() Rad scorpions I rarely have issues with as every floor has at least one full size3 room filled with dwellers and most have 2 full size rooms so I can easily move 2 dwellers to any of the empty storage rooms on the sides. So far deathclaws never make it to the 2nd floor as I have 2 power armor dwellers at the door and the broadcasting station has 3 power armor dwellers and 3 max stats dwellers so the entrance is secured from anything coming in the vault. I do this all the way down my vault until the last 2 floors which are my training rooms and they go:Įlevator | 2size strength | 2size perception | 2size endurance | 2size charisma | elevatorĮlevator | 2size inteligence | 2size agility | 2size luck | 2size barber shop | elevator Then starting with the second floor and below:Įlevator | 1size storage | 3size | 3size | 1size storage | elevator Upgrade costs will be 25% cheaper for a double room and about 34% cheaper when upgrading a triple room vs upgrading 3 single rooms.īeing the Tier I room for water production, the water treatment facility becomes obsolete once the Water purification room is unlocked at 80 dwellers, which subsequently becomes obsolete once the Nuka-Cola bottler is unlocked at 100 dwellers.Vault door | 3size broadcasting station | oversears office | evevator The room will gain a +2 production bonus for each connected room. The water treatment, like other rooms, gains a production bonus from being connected to another of the same type and level. If its supply runs low, dwellers will start to become irradiated. ![]() Your water demand will go up the more dwellers you have. To increase the speed at which water is produced Place dwellers with better Perception in this room. ![]()
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